You can find me on GitHub and LinkedIn.
My strongest language is C# with SQL being in second place.
I’ve also done things in Python, PHP and Ruby.
Currently I’m learning C++.

Here are some notable projects that I’ve been involved with:

War Builder League 2016 – 2018

I was one of the main programmers working on “War Builder League”,
a free-to-play 3D multiplayer, physics based shooter with building elements. My key responsibilities were:

  • gameplay mechanics
  • networking
  • interface implementation
  • player machine building system
  • AI pathfinding and behaviour framework

Space Drill 2015

My first launched title, marking the start of my game development journey. You can read more about it on a seperate page.